top of page

Addressing Richard Carrillo's RPS Question

At GDC 2017, Richard Carrillo of Ubisoft Toronto gave a talk on the game design interviewing process. It's a good video, and I'll link it...

Dota 2 Customs, and Replicating Game Feel

** Disclaimer: This post assumes you have a decent level of Dota 2 knowledge, as I use terminology from the game often in my...

Doors, Doors, Doors

While it is still midterms week, and I do still have tests coming up, I felt like I needed to get something done with regards to the game...

Blog: Blog2

©2021 by Graham Kidd

bottom of page